This new game from Valve is designed exclusively for co-operative play, using some new engine and AI technology that tunes the experience for the skill level of the team. At each step, it evaluates how the team is doing and either kicks the difficulty up a notch to knock the chip off of your shoulder, or tones it down to give you a chance to reach the next waypoint. The spawn points of everything from foes to supplies seems to be somewhat random, so while the maps are the same, the escape is subtly different every time.
I tested the game in the following 32-bit modes on my 1280x1024 LCD:
| Resolution | Mode | Result |
| 1280x1024 | full screen | noticeably low frame rate, interferes with reaction time |
| 1024x768 | full screen | no dropped frames, quite playable |
| 1024x768 | windowed | (perfect, effectively native res on any screen |
| 640x480 | full screen | not pretty, but plays fine |
In all modes, I get occasional sound-glitches where the audio frames stutter 6 or 7 times over 2-3 seconds, but I have had that in every Valve game I have ever played, including Original Half-Life.
Hints and Tips: The zombie hordes are a bit strange and feel contrived, but I've found by looking around there are places to hole up and wait for them or otherwise bottleneck them before proceeding, often finding extra items along the way. Stealth and careful loadout selection, as well as judicious use of special ordinance seem to go a long way toward increasing one's chances of survival.
Regarding the demo situation, I downloaded the demo directly through Steam on the 7th, and managed to play it through once at 640x480. The next day, I wanted to try to play it at higher res before committing the cash to the purchase, but by then the "demo" disappeared from steam and became the "purchase" link for several of my friends, and Steam no longer offered to launch the demo for me. I have since found that you can circumvent this rather serious limitation by logging into Steam, then hunting around in C:\Program Files for "left4dead.exe" and double-clicking it. This will help those who previously downloaded the demo, but didn't get a chance to play. If you didn't download the demo before the 18th, there appears to be no way at this time to demo the game's new technology or test it with your hardware before purchase.
I deducted 1/3 chicken for the first two points, admitting to myself that the last point is probably a matter of texture resources which, if solved, would leave me unable to play this game on my aging rig, for a final score of 4 and 1/3 (4.3) chickens.
f00
Rating:
4 chickens
Summary:
Guild Wars Factions
Genre: Fantasy/Role Playing/Massive Multiplayer
Cooperative Play: Yes
The Good:
The co-operative game play is fabulous! This game is very easy on the eyes. The attention to detail is superb. The RPG engine appears to be robust, and most of the modifications for the new game elements (this is a follow-on to 2005's Guild Wars: Prophecies) are seamless.
The Bad
There is a steep learning curve, and the preview event evidenced quite a few bugs with the new profession types. Friendly players and online guides help to mitigate the woes of new players, and the publisher rolls out regular bug fix releases.
Value proposition: Pricey at 50 USD, but there is no monthly fee. Compared to other titles in this genre, this game is the clear value winner.
Overview:
I played the Preview Event this weekend and had a blast, even though I have never played the original. The co-operative play style and availability of plenty of opponents and situations offers a chance to explore all the aspects of each profession. This game is poised to be one of the most popular of the year. I have noticed a lot of crossover from friends who enjoy shooters, and I can confidently predict that if you enjoy a rich environment with fully-interactive elements, you will like Guild Wars: Factions even if you don't normally enjoy Fantasy game play.
While this title can be played as an online FPS (using the quests as missions) the gameplay is substantially richer than most shooters and offers quite a bit of character customization.